SpaceNavigator
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- Posts: 3
- Joined: November 09 2006, 22:48 PM
- Location: Dallas, TX
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SpaceNavigator
Re: SpaceNavigator
In other words, I faked a driver in hardware--what you need (to use the SpaceNavigator as a gaming device) is a software layer to take one device and have it pretend it's a different device.
This is technically possible the way I did it (there are ways to set up the Arduino as a USB host) but it's not trivial. I've wanted for some time to write a HID->HID translator driver and just can't bring myself to do so. It's almost certainly possible (and probably relatively easy) but the stuff I've done here won't really relate at all, I'm sorry to say.
Good luck finding something, though--and if you do find an answer, please post here. The SpaceNavigator looks like a tidy little device and it'd be fun to have available!
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- Posts: 3
- Joined: November 09 2006, 22:48 PM
- Location: Dallas, TX
- Contact:
Re: SpaceNavigator
Re: SpaceNavigator
Don't hold your breath (seriously; I probably won't even glance at it till late summer or winter), but that does give me an idea for something I've wanted for a long time--a programmable "patch board" for HID devices, implemented in hardware. I think I see how it can be done, but I'm short on time these days.
Re: SpaceNavigator
Well Spacetec's high precision hardware is still around; Spactec was bought by Labtec which was bought by Logitech which owns 3Dconnexion
Right now I just use it for Google Earth (which uses all axis except roll.) I would really like to use it for playing games on modern operating systems and computer hardware, but the drivers only have support for modeling and CAD programs.
Lately I've been playing some of the 90's games using DOSBOX
SpaceNavigator now supports all games
With the release of 3dxWare 10 beta 10 I've been playing D1x and D2x Rebirth (Descent port) with the SpaceNavigator! Also Eduke32 (Duke Nukem 3d port,) albeit crawling forward at the moment.
I've even got it working in Quake2, and hopefully soon Quakeworld as well.
So incase you break your last SpaceOrb and are having trouble finding a replacement, or want to try orbing in one hand and keyboarding/mousing in the other you can always give the SpaceNavigator a try.
Well, back to the games, even works in World of Warcraft, now a hand free for all the spellcasting in WoW!
Quake 1 and Quake2 works great!
Profile and config files, to start Quakin' on the Space Navigator!
List of verified working games growing
Profile exchange forum
Re: SpaceNavigator
Using the 3DConnexion Beta v10 drivers, I was able to map keyboard and mouse for gameplay.
However, I still seem to like the Spaceball and Orbshield better.
I think the gain control setting is better, and control is finer using the spaceball.
You probably can set the SpaceNavigator to have similar settings, but I think for the cost you really cant beat the Spaceball/SpaceOrb and Orbshield.
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